ze_modafuka_v1-2

A Zombie Escape cool town map and not too long

Hi everybody !

With the future release of CS:GO, I desired try mapping on it. And I am pleased to present you my new map "zemodafukav1-2", which is, as in the title, a Zombie Escape Map. The map is not too long, you can easily finish it in 3min.

Ready for 64 players.

This is a town map, with some buildings, different textures on them in order to avoid repetition... Many Lights and Props used.

Walkthrough :
Humans :

Round starts in front of a crashed truck; buy your weapons. Run over the truck, the fire does not damage (or only a little ;) ) Go into the building and press the sparking button; the door will close after 10sec : cover !! Go upstairs and shot the barrel to block zombies with fire and go press th other sparking keypass. You have to cover behind the barricade 15sec before it opens, be careful it will be close in the next 5sec! Run across the desks and use ladders, or jump from the central wood to access directly to the 2nd ladder (you can destroy the central wood to avoid a rush from a zombie. Break the wood part and run across the corridor, cover the corridor while your friends are breaking the second wood part. Escape using th hole and run near the door, then use the big electric prop on the left of the door ; door will open in a few seconds, lights change and water became electrified ! Go into the elevator and press the button. Once up, go in the opposite side of the corridor and cover until helicopter arrives ! (about 1min) Take the helicopter and press the button and leave your ennemies.

Zombies :

When you spawn, run over the truck and try to enter the building using the door, if you can't, you will be able to break bricks on the left of the door (about 2cuts to break 1) Once in, try to go upstairs, if you can't break jump on radiactive barrels, break the wood part and attack humans upstairs. If they enter the portal before you, you will have to wait before use the door again. When open use the 2 ladders and go to the corridor, be carrefull when you fall because the water will be electrified (not a lot) but you will be slow... When the elevator is leaving, the wall breaks and allow you to use ladders, you will have about a minute to try to kill humans before they leave !! GOOD LUCK

!!! FEEL FREE TO TELL ME YOUR REACTIONS, AND ESPECIALLY ABOUT TEAM BALANCE !!!!

Have Fun !


Please, do not modify or use my map in yours without asking me. You are not allow to publish it, or a part of it on another website ! Only GameBanana ! Did for free, so do not sell !

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Comments

  • Jargon_AU's Levels
    • P1: Beggar
      Points: 212
    • C1: Member
    • A2: Tenderfoot
      Account Age: 8 months
    Posted 8 months ago

    If I didn't want to play your map I'd just delete it move on with my life ;) I'm glad we understand each other better now.

    Send me a PM if you ever get to v1-2 or v2 and I'll send you the server details!

    Bananite
  • Miclem's Levels
    • P1: Beggar
      Points: 659
    • C1: Member
    • A5: Veteran
      Account Age: 6 years
    Posted 8 months ago

    Posted by Jargon_AU

    Posted by [Miclem]

    Posted by [Jargon_AU]

    Pros:

    • Good concept
    • Good holdpoints

    Cons:

    • Poorly constructed:
    • Players can easily climb onto the walls at spawn and camp for the rest of the map with default jump and gravity settings.
    • Players fall out of the helicopter due to a bug and don't die, instead roam the bottom of the map
    • Players can climb outside of the map without dying

    Hi Jargon,

    Thank you for the cons. However, Yes, players can climb onto props, but if they do this, they will be killed by the nuke... This is the principe of zombie escape
    If they go out of the area because of the gravity, this is not really my fault because zombie escape mod is funnier without toggling gravity.
    If they jumped normally without a modified gravity, of course this is a error on the map, but I don't think that, for a little error like that, you should give 5/10 instead of telling me the error before.
    Maybe this is to help your friend by giving them 10 with a new account (yes, your account only had a few hours when you commented many maps...)
    BTW, did you played on the V1-1 of the map?
    Or maybe did you played and commented an outdated version of my map?

    Of course, I will improve my map with the V1-2 for players who will use gravity, and will increase the damage zone caused by the nuke (as well as it was out of the playing area)

    Cordially.

    I'm giving you feedback from players on my server and as a player myself. As I mentioned players are jumping over the walls of your map into empty space with DEFAULT GRAVITY and jump settings. It is not a little error because they are not killed by the nuke, instead they run around completely underneath the entire level until an admin manually slays them or they rtv and change the map. It's a simple matter of adding some invisible walls and this won't happen.

    I'm trying to give you constructive feedback, but an unplayable map, no matter how nice it looks or how well a concept it is, is not worth more than 5/10. Calling my motives into question doesn't make your map any better either. When the new version is out with fixes I will rate it accordingly but for the moment I've had to remove v1-1 from our server.

    Hi again Jargon,

    I'm sorry but you will have to wait for the new version, my computer burned when I was uploading the V1-2 of the map, with clip walls to avoid going out off the area and with larger damage zone, I was also creating a floor under the helicopter for those who fall from the tower.
    I hope the technician will be able to save my datas, if no, I will not be able to upload the new one (or uncompile my map but not sure it will works)
    Sorry for what I said before, but at the beginning I believed you were just trolling (because of the recent account creation) but you look pretty interested about my map ;)

    Plz if you are a server owner (or player of a group), feel free to give me your website link in order to let me check exactly where future bugs may appear ;)

    I will update the map asap as my computer works ^^'
    cordially.

    Bananite
  • Jargon_AU's Levels
    • P1: Beggar
      Points: 212
    • C1: Member
    • A2: Tenderfoot
      Account Age: 8 months
    Posted 8 months ago

    Posted by Miclem

    Posted by [Jargon_AU]

    Pros:

    • Good concept
    • Good holdpoints

    Cons:

    • Poorly constructed:
    • Players can easily climb onto the walls at spawn and camp for the rest of the map with default jump and gravity settings.
    • Players fall out of the helicopter due to a bug and don't die, instead roam the bottom of the map
    • Players can climb outside of the map without dying

    Hi Jargon,

    Thank you for the cons. However, Yes, players can climb onto props, but if they do this, they will be killed by the nuke... This is the principe of zombie escape
    If they go out of the area because of the gravity, this is not really my fault because zombie escape mod is funnier without toggling gravity.
    If they jumped normally without a modified gravity, of course this is a error on the map, but I don't think that, for a little error like that, you should give 5/10 instead of telling me the error before.
    Maybe this is to help your friend by giving them 10 with a new account (yes, your account only had a few hours when you commented many maps...)
    BTW, did you played on the V1-1 of the map?
    Or maybe did you played and commented an outdated version of my map?

    Of course, I will improve my map with the V1-2 for players who will use gravity, and will increase the damage zone caused by the nuke (as well as it was out of the playing area)

    Cordially.

    I'm giving you feedback from players on my server and as a player myself. As I mentioned players are jumping over the walls of your map into empty space with DEFAULT GRAVITY and jump settings. It is not a little error because they are not killed by the nuke, instead they run around completely underneath the entire level until an admin manually slays them or they rtv and change the map. It's a simple matter of adding some invisible walls and this won't happen.

    I'm trying to give you constructive feedback, but an unplayable map, no matter how nice it looks or how well a concept it is, is not worth more than 5/10. Calling my motives into question doesn't make your map any better either. When the new version is out with fixes I will rate it accordingly but for the moment I've had to remove v1-1 from our server.

    Bananite
  • Miclem's Levels
    • P1: Beggar
      Points: 659
    • C1: Member
    • A5: Veteran
      Account Age: 6 years
    Posted 8 months ago

    Posted by Jargon_AU

    Pros:

    • Good concept
    • Good holdpoints

    Cons:

    • Poorly constructed:
    • Players can easily climb onto the walls at spawn and camp for the rest of the map with default jump and gravity settings.
    • Players fall out of the helicopter due to a bug and don't die, instead roam the bottom of the map
    • Players can climb outside of the map without dying

    Hi Jargon,

    Thank you for the cons. However, Yes, players can climb onto props, but if they do this, they will be killed by the nuke... This is the principe of zombie escape
    If they go out of the area because of the gravity, this is not really my fault because zombie escape mod is funnier without toggling gravity.
    If they jumped normally without a modified gravity, of course this is a error on the map, but I don't think that, for a little error like that, you should give 5/10 instead of telling me the error before.
    Maybe this is to help your friend by giving them 10 with a new account (yes, your account only had a few hours when you commented many maps...)
    BTW, did you played on the V1-1 of the map?
    Or maybe did you played and commented an outdated version of my map?

    Of course, I will improve my map with the V1-2 for players who will use gravity, and will increase the damage zone caused by the nuke (as well as it was out of the playing area)

    Cordially.

    Bananite
  • Jargon_AU's Levels
    • P1: Beggar
      Points: 212
    • C1: Member
    • A2: Tenderfoot
      Account Age: 8 months
    Posted 8 months ago

    Pros:

    • Good concept
    • Good holdpoints

    Cons:

    • Poorly constructed:
    • Players can easily climb onto the walls at spawn and camp for the rest of the map with default jump and gravity settings.
    • Players fall out of the helicopter due to a bug and don't die, instead roam the bottom of the map
    • Players can climb outside of the map without dying
    Bananite
  • Miclem's Levels
    • P1: Beggar
      Points: 659
    • C1: Member
    • A5: Veteran
      Account Age: 6 years
    Posted 9 months ago

    Posted by SilentBr

    Your map is pretty cool, the players of my server like it.

    But there is a serious bug. The elevator is not working properly (90% of time got bug). If there are a lot of players inside it, the elevator goes up but the players don't. Please fix it.

    Thank you.

    Hi SilentBr, Thank you for your interrest ! I take note of the bug and will release a new one very soon, stay tuned ! Please, give me your server IP (in reply or in PM), where i could try my map in multiplayer ^^ cdly

    Bananite
  • SilentBr's Levels
    • P1: Beggar
      Points: 30
    • C1: Member
    • A5: Veteran
      Account Age: 4 years
    Posted 9 months ago

    Your map is pretty cool, the players of my server like it.

    But there is a serious bug. The elevator is not working properly (90% of time got bug). If there are a lot of players inside it, the elevator goes up but the players don't. Please fix it.

    Thank you.

    Bananite
  • Dr.Koala's Levels
    • P1: Beggar
      Points: 34
    • C1: Member
    • A2: Tenderfoot
      Account Age: 9 months
    Posted 9 months ago

    cool map dude its nice i always wanted a map where you can jump out of the helicopter!

    thank you!

    Bananite

Credits

Submitter
Miclem's Levels
  • P1: Beggar
    Points: 659
  • C1: Member
  • A5: Veteran
    Account Age: 6 years
Miclem (Creator/Co-creator)
Key Authors
Miclem
author
thanks
SilentBr
Elevator Bug

Rating

9.50/10
Based off 2 rating(s)

Additional Info

Development State
Final/Stable
Version
1-2
Maximum Players
64

Stats

Post Count
8
ViewCount
1,257
Downloads
563
Date Added
9 months ago
Date Modified
8 months ago

DevNotes

V1-2 : -Added clip wall to do not leave the area -Increased the damage zone for the final kill = everything outside the helicopter will die -A little optimisation -Added a final floor when you jump from the last tower

V1-1 : -Changed the elevator type of move, should now work correctly -Add In Game message from Console to help players

V1 : First Release after 2 days of mapping ! Have Fun, but feel free to tell me if it's not enough balanced !

License

Please, do not modify or use my map in yours without asking me. You are not allow to publish it, or a part of it on another website ! Only GameBanana ! Did for free, so do not sell !

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