UPDATE: August 24th 2012 - The AWP is now aviable in the middle of the Map! Valve / Hidden Path fixed the following issue: - Fixed code that was preventing mapper-placed weapons.
No Update for this Map is needed, Valve's Update fits perfectly in the already compiled map.
Here the Original Readme:
Readme File: aim aztec arena
August 21 2012
Map Name: aim aztec arena Author: Kyle07 Worktime: June 2012 (after a break finished in August 2012) Contact: http://steamcommunity.com/id/7656196459545639/
Map description: Remember the Planet Yavin IV from Star Wars? This map is based on the massassi temples on Yavin IV from Star Wars. Read for more information please. This Map is a Port from the Game "Star Wars Jedi Knight: Jedi Academy", which is running on the Quake III Arena Engine. It's a Duel-Map, which I created on October 18 2008. Later in September 2011 to discover the powerful Source Engine from Valve, I decided to port this old thing for Counter-Strike: Source. I planned also a Day of Defeat: Source Version, but why should I map for a game which has no bots? After some try, I decided to stop the work. Now the CS:GO-Beta is out, including the SDK. The CSS-Port of the Map has almost no changes compared to the 2008 Jedi Academy Version. For CS:GO I tried to update as many as I can. I hope you will like it.
This Aim-Map should contain a AWP (see Hammer-Screenshot) in the middle of the map. For some reason, the AWP doesn't appear. However, it is placed like in the CSS-Version and maybe it will be aviable after a Update from Valve / Hidden Path will solve this problem in the future.
You want another Gamemode on this map? There is also a kaaztecarena! You can find it here: http://gamebanana.com/csgo/maps/166837
The Jedi Academy Version can be found on Filefront: http://jediknight3.filefront.com/file/YavinIVJediAcademyTrainingroom;95080
The Counter-Strike: Source Versions are here: kayavinarena: http://gamebanana.com/css/maps/164007
Bot Support: Yes New Textures: No New Models: No New Sounds: No New Music: No Game Types: Aim Max Players: 32
Counter Strike: Global Offensive Beta - SDK
For the Counter-Strike: Source Version I used:
For the Jedi Knight: Jedi Academy Version in 2008 I used also:
GTK Radiant 1.4 pakscape Paint
How to Install this map:
Extract "aimaztecarena.bsp" and "aimaztecarena.nav" into your csgo/maps folder. This should look like this for example: E:\Program Files (x86)\Steam\SteamApps\common\Counter-Strike Global Offensive\csgo\maps
This time I decided to not include a modified "gamemodes.txt" into this RAR-File. Most uploaded Maps on Gamebanana don't support this anymore. The last CS:GO Beta Update replaced my old "gamemodes.txt". Also I don't see a good reason behind this. We should better wait for the official Steam Workshop.
If you have any feedback for me or bugs to report, so please write me a comment where you downloaded the map. Ask me before using this map for your own projects.
THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY VALVE CORPORATION, HIDDEN PATH ENTERTAIMENT AND/OR ITS LICENSORS.