An aztec based Temple with a sunset
UPDATE: August 24th 2012 - The AWP is now aviable in the middle of the Map! Valve / Hidden Path fixed the following issue: - Fixed code that was preventing mapper-placed weapons.
No Update for this Map is needed, Valve's Update fits perfectly in the already compiled map.
Here the Original Readme:
Readme File: aim aztec arena
August 21 2012
Map Name: aim aztec arena Author: Kyle07 Worktime: June 2012 (after a break finished in August 2012) Contact: http://steamcommunity.com/id/7656196459545639/
Map description: Remember the Planet Yavin IV from Star Wars? This map is based on the massassi temples on Yavin IV from Star Wars. Read for more information please. This Map is a Port from the Game "Star Wars Jedi Knight: Jedi Academy", which is running on the Quake III Arena Engine. It's a Duel-Map, which I created on October 18 2008. Later in September 2011 to discover the powerful Source Engine from Valve, I decided to port this old thing for Counter-Strike: Source. I planned also a Day of Defeat: Source Version, but why should I map for a game which has no bots? After some try, I decided to stop the work. Now the CS:GO-Beta is out, including the SDK. The CSS-Port of the Map has almost no changes compared to the 2008 Jedi Academy Version. For CS:GO I tried to update as many as I can. I hope you will like it.
This Aim-Map should contain a AWP (see Hammer-Screenshot) in the middle of the map. For some reason, the AWP doesn't appear. However, it is placed like in the CSS-Version and maybe it will be aviable after a Update from Valve / Hidden Path will solve this problem in the future.
You want another Gamemode on this map? There is also a kaaztecarena! You can find it here: http://gamebanana.com/csgo/maps/166837
The Jedi Academy Version can be found on Filefront: http://jediknight3.filefront.com/file/YavinIVJediAcademyTrainingroom;95080
The Counter-Strike: Source Versions are here: kayavinarena: http://gamebanana.com/css/maps/164007
aimyavinarena: http://gamebanana.com/css/maps/164011
"Map Information"
Bot Support: Yes New Textures: No New Models: No New Sounds: No New Music: No Game Types: Aim Max Players: 32
Used Programs:
Counter Strike: Global Offensive Beta - SDK
For the Counter-Strike: Source Version I used:
Source SDK
For the Jedi Knight: Jedi Academy Version in 2008 I used also:
GTK Radiant 1.4 pakscape Paint
How to Install this map:
Extract "aimaztecarena.bsp" and "aimaztecarena.nav" into your csgo/maps folder. This should look like this for example: E:\Program Files (x86)\Steam\SteamApps\common\Counter-Strike Global Offensive\csgo\maps
This time I decided to not include a modified "gamemodes.txt" into this RAR-File. Most uploaded Maps on Gamebanana don't support this anymore. The last CS:GO Beta Update replaced my old "gamemodes.txt". Also I don't see a good reason behind this. We should better wait for the official Steam Workshop.
If you have any feedback for me or bugs to report, so please write me a comment where you downloaded the map. Ask me before using this map for your own projects.
Copyright/Permissions:
THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY VALVE CORPORATION, HIDDEN PATH ENTERTAIMENT AND/OR ITS LICENSORS.
