DE_COLDBLOW CREATED BY UNREAL
UPDATED! 16-01-2013 Changes to Beta 02 Gameplay changes: - Moved T spawn closer to the house - Made the cable cars easly acessible for the terrorists - Made some areas less blocky - Added cargo truck to provide aditional cover and trees - Added ladder to chimney allowing for climbing - Added extra route for terrorists - Added Bombsite indications - Added playerclip to stairs for smoother player navigation Visual changes: - Added more detail to cleaner areas - Added reference to the GB Contest - Adjusted some models Performance changes: - Improved FPS slightly In short, I believe these changes will benefit terrorists a bit more, as well as help your PC run the map smoother. I apolagize but bots refuse to learn some of the areas, but I'd enjoy playing multiplayer more. I still think this could be solved by an expert though. Thank you, have fun!
Here I am again, after a month of hard work, bringing you a brand new map, quite special to me as it brings good memories from maps which I inspired myself on. Talking about nipperhouse, a true classic imo, the king of fun maps. The goal for this one was simple, create a fun, fast paced double bombsite map, with multiple routes in close quarters. Quite easy to learn, but still with a nice level of know-how to master, this map was designed to be a fast paced defusal map, with many possibilities and unlimited fun.
With many diferent aspects from other maps, features like the cable cars transporting players from terrorist spawn directly to the roof confer the map a diferent range of possibilities and tactics to blow the house up, wardrobes, storerooms and vents make it possible for the players to surprise the enemy, so beware!
The government have supposedly hidden super secret files in a remote house in the snow, belong to a former employee. Some terrorist organizations eager to get their hands on the files, what they do not know is that this is a trap, within the supposed disguises Christmas packages there are no top secret files, theres nothing, it's an ambush. But there's no going back now, terrorists must blow one of the two targets and die for the cause if needed!
As mentioned above, I tried to create some inovating material, example of these are the cable cars, that are quite unique. You'll need to master the jump go get on it from T spawn, but once you get it correcly, it pays off. Allowing players to go on the roof, jumping up and down vents, fireplace and others give you many ways of navigating through the map. Breakable doors also allow diferent ways of infiltrating the house and the usage of custom content keeps the map unique on its own style. Sounds, atmosphere, radar & loading screen complement the map.
Considerably important information (taken into consideration for future versions):
- !Fix! navigation file for bots.
- I'll consider making an all-season version.
I need to take a rest, it's been a big journey and right now I just wanna enjoy the holidays while they last. Lots of thanks to Dr. Spud and Se7en for being great people, really help me out, also shout out to Hybrid and Rybur for testing and all the supporters. Thanks for hosting the contest, much love and happy holidays! Oh, and best wishes for 2013!
Now on the workshop!