//FIRST sv_cheats "1" developer "0" //NO PREFIX adsp_debug "0" budget_show_history "1" con_enable "1" muzzleflash_light "0" rate "128000" voice_enable "1" voice_scale "1" //CL cl_autohelp "0" cl_autowepswitch "0" cl_bob_lower_amt "0" cl_bobamt_lat "0" cl_bobamt_vert "0" cl_buy_favorite_quiet "0" cl_buy_favorite_nowarn "0" cl_cmdrate "128" cl_crosshairalpha "999" cl_crosshairscale "1700" cl_crosshairusealpha "1" cl_debugrumble "0" cl_detail_avoid_force "0" cl_detail_avoid_radius "0" cl_detail_avoid_recover_speed "0" cl_detail_max_sway "0" cl_forcepreload "1" cl_hud_playercount_showcount "1" cl_interp "0" cl_interp_ratio "1" cl_interpolate "1" cl_lagcompensation "1" cl_logofile "0" cl_observercrosshair "1" cl_resend "1.5" cl_righthand "1" cl_rumblescale "0" cl_scalecrosshair "1" cl_showpluginmessages "1" cl_spec_mode "1" cl_soundfile "0" cl_timeout "60" cl_updaterate "128" cl_windspeed "0" cl_wpn_sway_scale "1" //DEMO demo_recordcommands "1" //DSP dsp_enhance_stereo "1" dsp_slow_cpu "0" dsp_reload //FPS fps_max "125" //FUNC func_break_max_pieces "0" //HUD hud_showtargetid "1" //M m_rawinput "0" m_mouseaccel1 "0" m_mouseaccel2 "0" m_mousespeed "0" //MAT mat_bloomamount_rate "0.05f" mat_bumpbasis "0" mat_debugalttab "0" mat_debug_bloom "0" mat_debug_postprocessing_effects "0" mat_disable_bloom "1" mat_fastnobump "1" mat_force_bloom "0" mat_hdr_enabled "0" mat_leafvis "0" mat_loadtextures "1" mat_norendering "0" mat_show_texture_memory_usage "0" mat_softwareskin "0" mat_surfaceid "0" mat_surfacemat "0" mat_yuv "0" //NET net_graphheight "65" //R r_ambientfraction "0.1" r_avglight "1" r_avglightmap "0" r_dynamic "0" //r_eyegloss "0" //r_eyemove "0" //r_eyeshift_x "0" //r_eyeshift_y "0" //r_eyeshift_z "0" //r_eyesize "0" r_lightcache_numambientsamples "162" r_lightinterp "0" r_lightstyle "-1" r_radiosity "4" r_skin "0" r_updaterefracttexture "0" //SOUNDSCAPE soundscape_fadetime "9999" //SND snd_mixahead "0.05" snd_pitchquality "1" //SV sv_forcepreload "1" sv_maxrate "128000" sv_mincmdrate "128" sv_minrate "128000" sv_minupdaterate "128" sv_maxupdaterate "128" //SYS sys_antialiasing "0" sys_refldetail "0" //VIEWMODEL viewmodel_fov "68" viewmodel_offset_x "2" viewmodel_offset_y "2" viewmodel_offset_z "-2" //LAST soundscape_flush