CS:GO factions 1.6 like

Wondering if i can mess with the default cs:go factions, and how.

By dazone 8 months ago

As we know, all the available cs:go factions are these:

cs:go factions

Im wondering if its possible/legal(for personal use) to make a CT and T faction combining some of the default cs:go models, to use on all maps/game modes. I made an example with photoshop, and i would love to have the exact same models i chose in both factions, here is my idea:

cs1.6 factions

Is this possible? Can someone help me?

Greets.

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  • Digital Assassin's Levels
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    Posted 8 months ago

    That would be very interesting, submit that to the ideas section here

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  • dazone's Levels
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    Posted 8 months ago

    Done, its under requests.

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  • Skibinski's Levels
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    Posted 8 months ago

    Looks very good ___

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    Posted 8 months ago

    I also was thinking of the same thing. But pirates for guerilla and balkens for arctic. Makes more sense that way

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  • dazone's Levels
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    Posted 8 months ago

    Wouldnt this be awsome:

    1.6 factions for csgo

    Is there anyone that could edit the pak01 so that we only have those models in ALL map/mode?

    Is this even possible?

    I already seached for the specific model names:

    CT:

    ctm-gsg9-variantc / ctm-sas-variantc / ctm-st6-variantc / ctm-gign-variantc

    5th: (if needed, i just have no clue) ctm-sas-varianta


    T:

    tm-balkan-variantd / tm-phoenix-varianta / tm-leet-variantb / tm-phoenix-variantc

    5th: (if needed etc) tm-balkan-variante

    At some point ive tryed to overwrite the fbi faction in the pak01 with the ct models i wished but it didnt worked, game wasnt able to start. I dont know.. If some one here knows how to do this... i think a copple of guys would be very happy!

    Greets.

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  • ChronosGER's Levels
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    Posted 8 months ago

    It is possible. Just create an .kv file for your map

    for t-team (for example):

    "t_models"
    {
        "tm_phoenix_varianta"      ""
        "tm_professional_var2"      ""
        "tm_leet_variantC"      ""
        "tm_phoenix_variantD"      ""
        "tm_anarchist_variantD"      ""
    }
    
    Bananite
  • dazone's Levels
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    Posted 8 months ago

    Hi, thank you for that information!

    I was able to create a .kv file for the dust2 map:

    "de_dust2"
        {
            "nameID"            "#SFUI_Map_de_dust2"
            "name"              "de_dust2"
            "imagename"         "map-dust2-overall"
            "t_arms"            "models/weapons/t_arms.mdl"
            "t_models"
            {
                "tm_balkan_variantD"        ""
                "tm_phoenix_variantA"       ""
                "tm_leet_variantB"      ""
                "tm_phoenix_variantC"       ""
                "tm_balkan_variantE"        ""
            }
            "ct_arms"           "models/weapons/ct_arms_idf.mdl"
            "ct_models"
            {
                "ctm_gsg9_variantC"     ""
                "ctm_sas_variantC"  ""
                "ctm_st6_variantC"  ""
                "ctm_gign_variantC" ""
                "ctm_sas_variantA"  ""
                // We can only have 5 of these models so I'm removing this last one since it won't get read in anyway.
                //"ctm_idf_variantF"    ""
            }
        }
    

    While playing offline with bots, it works perfect, just like i hoped.

    When going online, the map uses the default models.. Ive tryed to edit also the de-dust2-se.kv but there also no changes when online.

    What are the _se maps? Must I edit the gamemodes.txt file? Need help!

    Greets.

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  • ChronosGER's Levels
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    Posted 8 months ago

    not 100% sure, but I think editing the gamemode.txt would be enough - you just have to add your map (like the other maps)

    Bananite
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    Posted 8 months ago

    Ok, im gonna try it on the gamemode.txt, but i want to make something clear to you, im not planning to use the desire models on a costum map (i dont have one)! I want to use those models on the default classic maps!

    Ill shoot some news when i got some progres!

    Greets,

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    Posted 8 months ago

    Create a server, edit the gamemodes.txt to your liking and you're done. I've done that before and it's very easy, but it will only work on your server. The only thing that bothers me is that you always have the same hand model.

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