Topic states the question pretty concisely, I'm trying to brainstorm some methods of modifying existing models to adjust their bullet permeability.
Suggestions?
Topic states the question pretty concisely, I'm trying to brainstorm some methods of modifying existing models to adjust their bullet permeability.
Suggestions?
besides decompiling and recompiling or simply just remove the model hitbox (replacing it with a custom one by tool textures) I don't think it's possible. never really tried it.
Counter-Strike: Online
Counter-Strike: Online